#ifndef ENDSCREEN_H
#define ENDSCREEN_H

#include "abstract.h"

class EndScreen:public  AbstractScreen
{
	private:

	public:
		void display(void);
		void keyboard(unsigned char key,int x, int y);
		void special(int key,int x, int y);
		void keyboardUp(unsigned char key,int x, int y);
		void specialUp(int key,int x, int y);
		void mouse(int button, int state,int x, int y);
		void motion(int x, int y);
		void passiveMotion(int x, int y);
};

#endif // ENDSCREEN_H
